Game Art and UI Design
For my extracurricular, I am a game artist and UI designer for Game Creation Society. Here are some of the projects I worked on:
- Turn Based Horror
Tools: Photoshop, Illustrator
Role: Background Artist, Character Artist, UI Artist, Designer
Turn-Based Horror Menu Screen
Turn-based horror is a game where whenever a player moves, they are encountered by spooky creatures and spooky events. The game is set in a broken laboratory. I created the UI screen to be spooky, fun, and approachable.
Tanks On Planks: Background and Character Artist
I worked on a 2D space game called Tanks on Planks 2016 fall year as a part of the CMU Game Creations Society. I created four backgrounds that would change gradually throughout the game and four sprites. I also collaborated with other artists (Jan Orlowski, Ilana Franklin) and computer programmers (Adrian Biagioli, Cal Lavicka, Carter Williams, and Kade Stewart).
Mama: Horror Platformer Background Artist
I worked on an experimental horror game named Mama, which is about a child’s journey from baby to adulthood to escape his abusive mother. As the background artist, I depicted the background to be abstract and surreal to show how fragmented and intense children can view the world when they are scared.
For my art, I combined hand-drawn drawings with photos and manipulated them on photoshop.